4DGS
3DGS
Music Video

Tinie Tempah “Closer” – 4DGS Music Video

Tinie Tempah

40
Synchronised Cinema Cameras
60°
Capture Arc in a 4.5m x 5m Studio
1/30s
Shutter for Motion Blur

Tinie Tempah and Abi Flynn's 'Closer', captured on a 40 camera Argus rig in a 4.5m x 5m studio, then rebuilt in post as 4D Gaussian Splatting.

What Did We Do?

The brief for Tinie Tempah and Abi Flynn’s “Closer” video was a shot you cannot get from a normal camera: freeze the performance in 3D, move through it, and let the director choose his angles after the shoot had wrapped. That is what 4D Gaussian Splatting does. We captured the performance on our Argus rig, 40 synchronised cinema cameras, and every frame of the track became a 3D scene the director could reframe from any angle in post.

The catch was the room. The studio measured four and a half metres by five. We would normally spread the rig across 180 degrees or more of arc, but here all 40 cameras had to fit on a compressed 4m x 2m frame covering a 60 degree arc, with the dancers standing two metres from the lenses. We designed the compact frame and its wiring in our own studio and tested the full setup before travelling, so on the day it went up quickly and worked first time, with more than 25 people on set around it.

A tight arc leaves digital artefacts in the reconstruction. The client knew that before we started and wanted them; the artefacts became part of the look of the video. We set the cameras to a 1/30s shutter so faces stayed readable while the dancing blurred with movement. The lighting was a £25 LED strip from a hardware store.

We shot the full track several times, and the director chose the exact frames he wanted turned into 3D days later in post. That is the practical advantage of 4D capture: the edit is not locked on the shoot day.

The same Argus rig also covers bullet time, photogrammetry and static 3D scans while it is on set.

Common 4D Gaussian Splatting FAQs

What is 4D Gaussian Splatting?

It is moving 3D capture. Every camera records continuously in sync throughout the performance, and we reconstruct each moment as a full 3D scene, so in post you can move a virtual camera anywhere, on any frame, long after the shoot has wrapped.

How much space do you need?

Less than you would think. This video was captured in a 4.5m x 5m studio with the cameras on a 4m x 2m frame. More space gives a wider arc and a cleaner reconstruction, but a small room is not a dealbreaker.

Does the Argus rig only shoot 4D?

No. The same rig shoots bullet time, photogrammetry, 3D Gaussian Splatting and volumetric capture. If it is on your set for the 4D work, the static 3D scans come from the same setup.

More From The Set

More from the build and the shoot. Click any image for a closer look.

Project Details
Client
Tinie Tempah
Type
3D/4D
Technique
4DGS · 3DGS · Music Video
Cameras
40 cameras
Year
2025
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