4D capture is a moving 3D model. We record real performances in space and time, reconstructing them as fully explorable, photoreal scenes. You can move the camera after the shoot, freeze the moment, or design entirely new perspectives in post.
What You Can Do With It?
- Capture real performances in true 3D with motion
- Replace traditional volumetric capture stages
- Create reusable digital humans
- Auto Green Screen
- XR, VR, and Mixed Reality
- High-end VFX replacement
- Advertising and experiential installations
- Archival and cultural preservation
- Interactive web experiences
4D Gaussian Splatting allows you to capture real people, movement and events as fully navigable 3D scenes over time. Instead of filming from a single angle, you record a performance once and then move a virtual camera anywhere around it, slow it down, freeze it, or place it into new environments. The result is dynamic volumetric content that can be used in advertising, film, games, XR experiences, live installations and digital doubles, turning a moment into a reusable 3D asset rather than a fixed piece of video.
Why It’s Different From Traditional Capture
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- No complex mesh reconstruction or heavy topology cleanup
- Captures hair, transparent and reflective materials correctly.
- Faster processing compared to traditional volumetric pipelines
- View-dependent rendering with natural lighting and detail
- Turns performances into reusable 3D assets, not one-off shots
- Works with camera arrays rather than depth sensors or LiDAR domes
- More flexible camera movement in post without reshooting
Unlike traditional volumetric capture, which relies on complex meshing, depth sensors and heavy post-production, 4D Gaussian Splatting captures real performances as dynamic 3D scenes using camera arrays. You can shoot reflective and transparent materials, as well as hair and most almost any clothing or props. It avoids the slow and fragile reconstruction steps typical of older systems, producing viewable, high-detail results more efficiently. The outcome is not just a rendered clip, but a flexible 3D asset that can be repositioned, reused and integrated across film, advertising, games and immersive experiences.
Ideal For
Agencies Creating Breakthrough Campaigns
When standard production is not enough. 4D capture gives creative teams the ability to design camera moves, transitions and moments that would be impossible to achieve physically on set.
Production Companies Pushing Visual Boundaries
Capture once. Control everything in post. Build sequences that move through space and time without reshoots or complex rigging.
Games and Interactive Studios
Real performances reconstructed as navigable 3D assets. Ideal for immersive environments, character capture and next-generation interactive experiences.
Experiential and Immersive Installations
Create spatial content audiences can walk through, interact with or explore in real time. A powerful tool for brand activations and live environments.
Luxury and Innovation-Led Brands
Position your campaign at the forefront of visual storytelling. 4D capture delivers something audiences have not seen before.
Featured 4D Gaussian Splatting Projects
Some featured projects that’s used some of these technologies.
Global Travel
We have worked in most countries globally, transporting our equipment, the needed staff to operate it including post production.. we deal with the paperwork, accommodation, everything to make it as simple as possible for you.

